Name: Bug Juice
Description: Comes in many neon colors. Sickly sweet.
Cost: 50
When Consumed: Lets you take a movement minor action as a free action for this turn and the next.
Rarity: common
Name: Sungrass Potion
Description: Swirling green. Bitter to the taste.
Cost: 50
When Consumed: Regain 2d4 HP
Rarity: common
Name: Pearldiver Potion
Description: Murky Green. Bubbles when uncorked.
Cost: 50
When Consumed: breath water instead of air for an hour.
Rarity: common
Name: Star Potion
Description: A milky white with shiny particulates.
Cost: 50
When Consumed: Gain d4 MP at the start of your turn for three turns.
Rarity: common
Name: Rose Stem Potion
Description: A pale red potion. Floral.
Cost: 100
When Consumed: For the next five turns, when attacked, the attacker takes ~(2d4) damage.
Rarity: rare
Name: Blessed Water
Description: A clear pure water.
Cost: 100
When Consumed: Cures lesser curses and ailments.
Rarity: rare
Name: Clover Potion
Description: A solid green. Tastes of herbs.
Cost: 100
When Consumed: Add d4 to your next ability check.
Rarity: rare
Name: Sunpepper Potion
Description: Swirling green and red. spicy to the taste.
Cost: 100
When Consumed: Regain 2d6 hp
Rarity: rare
Name: Caustic Rust Potion
Description: A light orange. Smoke appears when uncorked.
Cost: 300
When Consumed: Not meant to be consumed, but when poured on a metal object, it will rust and disintegrate. It is harmless to organic matter.
Rarity: epic
Name: Eau De Frog
Description: A deep green. Fully opaque.
Cost: 300
When Consumed: Breath in both water and air for an hour.
Rarity: epic
Name: Sunflower Potion
Description: Swirling green and yellow. sweet to the taste.
Cost: 300
When Consumed: Regain 4d6 hp
Rarity: epic
Name: Liquid Sun Potion
Description: Solid yellow that shines outside the bottle. Tasteless but warm.
Cost: 1000
When Consumed: Regain 8d6 HP
Rarity: legendary