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Potions - Titan Mage TTRPG


Name: Bug Juice

Description: Comes in many neon colors. Sickly sweet.

Cost: 50

When Consumed: Lets you take a movement minor action as a free action for this turn and the next.

Rarity: common


Name: Sungrass Potion

Description: Swirling green. Bitter to the taste.

Cost: 50

When Consumed: Regain 2d4 HP

Rarity: common


Name: Pearldiver Potion

Description: Murky Green. Bubbles when uncorked.

Cost: 50

When Consumed: breath water instead of air for an hour.

Rarity: common


Name: Star Potion

Description: A milky white with shiny particulates.

Cost: 50

When Consumed: Gain d4 MP at the start of your turn for three turns.

Rarity: common


Name: Rose Stem Potion

Description: A pale red potion. Floral.

Cost: 100

When Consumed: For the next five turns, when attacked, the attacker takes ~(2d4) damage.

Rarity: rare


Name: Blessed Water

Description: A clear pure water.

Cost: 100

When Consumed: Cures lesser curses and ailments.

Rarity: rare


Name: Clover Potion

Description: A solid green. Tastes of herbs.

Cost: 100

When Consumed: Add d4 to your next ability check.

Rarity: rare


Name: Sunpepper Potion

Description: Swirling green and red. spicy to the taste.

Cost: 100

When Consumed: Regain 2d6 hp

Rarity: rare


Name: Caustic Rust Potion

Description: A light orange. Smoke appears when uncorked.

Cost: 300

When Consumed: Not meant to be consumed, but when poured on a metal object, it will rust and disintegrate. It is harmless to organic matter.

Rarity: epic


Name: Eau De Frog

Description: A deep green. Fully opaque.

Cost: 300

When Consumed: Breath in both water and air for an hour.

Rarity: epic


Name: Sunflower Potion

Description: Swirling green and yellow. sweet to the taste.

Cost: 300

When Consumed: Regain 4d6 hp

Rarity: epic


Name: Liquid Sun Potion

Description: Solid yellow that shines outside the bottle. Tasteless but warm.

Cost: 1000

When Consumed: Regain 8d6 HP

Rarity: legendary


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